Realm History

41-24-3
Flavia Eternia Magna has fallen to slumberblight and thus left the office of Legion Legate.
41-24-3
Flavia Eternia Magna has fallen to slumberblight and thus left the office of Patrician.
41-16-3
Cardinal Celestina has fallen to slumberblight and thus left the office of Patrician.
41-16-3
Cardinal Celestina has fallen to slumberblight and thus left the office of Cardinal of Asrania.
41-14-3
Viridius Clodianus Gwyneddicus has fallen to slumberblight and thus left the office of Patrician.
41-14-3
Viridius Clodianus Gwyneddicus has fallen to slumberblight and thus left the office of Plenipotentiary.
41-14-3
Viridius Clodianus Gwyneddicus has fallen to slumberblight and thus left the office of Legion Legate.
41-12-6
Gaius Kassandreius Rufus has fallen to slumberblight and thus left the office of Legion Legate.
41-12-6
Radiantia Eternia Caestria has fallen to slumberblight and thus left the office of Patrician.
40-41-2
The position of %position% has been inherited by Nýráðr after the slumbering of Gordianus Clodianus Rhodosinus.
40-41-2
Gordianus Clodianus Rhodosinus has fallen to slumberblight and thus left the office of Legion Legate.
39-36-3
The law on User Defined Law has been repelead.
39-27-6
Clanlands d'Serrai has declared war, announcing settlements of your realm as targets. They call it "For the defense of the Talornidr - the Sun against the North".
38-56-3
Aurelia Clodiana Volvania has died and thus left the office of Patrician.
38-56-3
Aurelia Clodiana Volvania has died and thus left the office of Legion Legate.
38-46-2
politics.oath.disowner
38-42-6
The Ecclesia has declared war, announcing settlements of your realm as targets. They call it "The Triumvir Wars".
38-27-1
The law on User Defined Law has been repelead.
38-27-1
The law on User Defined Law has been repelead.
38-27-1
The law on law.info.Aeternum Solis State Religion Act.label has been updated.
38-27-1
The law on law.info.Aeternum Solis State Religion Act of the Kingdom of Asrania.label has been updated.
38-22-6
Helia I has broken their oath of fealty and become a rogue.
38-22-2
Cardinal Celestina has broken their oath of fealty to you to take another within the sovereignty in The Ecclesia.
38-19-1
The law on User Defined Law has been repelead.
38-17-4
Mors Argovius has broken their oath of fealty to you to take another within the sovereignty in The Ecclesia.
38-16-4
Solange Kassandreia Arxia has died and thus left the office of Legion Legate.
38-12-5
Solange Kassandreia Arxia has broken their oath of fealty to you and taken another inside Provincia Asrania.
37-38-5
The law on law.info.Aeternum Solis State Religion Act of the Kingdom of Asrania.label has been updated.
37-29-1
The law on User Defined Law has been repelead.
36-60-6
Declared war "The Solangean Crusade".
36-46-4
The law on law.info.Divine Edict of Spiritual Dominion.label has been updated.
36-46-4
A new law on law.info.The Hevati Brothel Ownership Restriction Act.label has been put in place.
36-46-4
The law on Grant Claims Against Slumbering Settlements has been repelead.
36-46-4
The law on Realm Access to Slumbering Estates has been updated.
36-46-2
Phaethonius Eternius Splendorus has broken their oath of fealty to you and taken another inside Provincia Asrania.
36-44-6
A new law on Grant Claims Against Slumbering Settlements has been put in place.
36-44-6
The law on Settlement Inheritance has been updated.
36-42-1
Aurelia Clodiana Volvania has broken their oath of fealty to you to take another within the sovereignty in Province of Natunnos.
36-39-4
Solarkar has broken their oath of fealty and become a rogue.
36-31-6
Radiantia Eternia Caestria has broken their oath of fealty to you and taken another inside Provincia Asrania.
36-31-4
A new law on Place Inheritance has been put in place.
36-31-4
A new law on Settlement Inheritance has been put in place.
36-31-4
A new law on Realm Access to Slumbering Estates has been put in place.
36-31-4
Founded by Asran 'Luxferre'.

Provincia Asraniae

nom
Provincia Asrania
désignation
royaume
Capital
Asrania
Ruler
Official Language
Asrian,Caorrani

Provincia Asrania is a part of Solisian Empire.

Realms that are a part of Provincia Asrania: Inactive realms that are a part of Provincia Asrania:

View Details

Realm Details

estates
79
Population
100994
Size
87 square leagues
First Ones
14

Realm Positions

Legion Legate

The role entails commanding a legion, typically held by a patrician individual, and entails overseeing a spectrum of military and administrative affairs.


Holder:
Type of Position: Military
Patrician

The patrician class primarily comprises individuals of First One descent, originating from the esteemed founding families of Asrania. The decline of the Asrian Empire resulted in a significant reduction in the patrician population, necessitating the emergence of a fresh stratum to address the resultant social void. This transition facilitated a relaxation of the entry prerequisites into the patrician class, allowing non-Asrian individuals, hitherto excluded, to gain entry. Presently, while patricians can indeed be of non-Asrian lineage, they typically consist of assimilated local aristocracy from conquered regions or groups recognized by the Asrian populace as equals, such as the Caorrani, Imperials, and Ascalonians.

Notably, every monarch of Asrania has hailed from the patrician ranks. As the apex echelon of the societal hierarchy, patricians assume a pivotal role in the administration and governance of the realm. Their duties encompass serving as trusted advisors and pivotal decision-makers to the sovereign, particularly in matters of paramount significance.


Holders:
Type of Position: Legistlative
Roi / Reine

The sanctified title of King in the Kingdom of Asrania is a hallowed and venerated one. It is a position of utmost importance and supremacy, for the King is the divine instrument of the Almighty Lord of the heavens in this corporeal plane. The people of Asrania perceive the King as the chosen one, anointed by Aeternum Solis' celestial will, and his reign is a manifestation of that celestial decree.

For aeons, the House of DeadKing held the title of King and ruled with an iron will over Asrania. However, with the termination of that once-glorious house, the crown of kingship has passed to the House of Eternia. The new King of Asrania is hailed as a meritorious heir of the DeadKings and is anticipated to perpetuate their legacy of fortitude, sagacity, and loyalty to the Eternal God.

The King is the absolute potentate in Asrania, and his decree is the ordinance of the Icon of the Sun. He is expected to rule with impartiality and integrity, to safeguard the people of his dominion from perils, and to ensure that the Eternal God's magnificent blueprint is executed. His consorts, comprising the Court of the Light-Bringer and the eminent nobles of the city, offer advice and sustenance, but ultimately it is the King who renders the conclusive verdicts.

The title of King is not a trifle matter, for it carries the weight of centuries of custom and the obligation of ruling over a kingdom in its entirety. The people of Asrania seek the King's guidance and protection, and it is his divine obligation to ensure that they are judiciously served.


Holder:
Imperial Legate

The title of Imperial Legate commands profound reverence within the Kingdom of Asrania, occupying a position of paramount importance within the hierarchy of the Asrian Legions. This eminent designation bears direct answerability to the sovereign King of Asrania, affording unparalleled dominion and self-governance during military campaigns. Exclusively bestowed upon members of the patrician class, the role encapsulates prestige.

The individual endowed with the responsibilities of the Imperial Legate traditionally assumes supreme command over all legions deployed within their designated province.


Holder:
Type of Position: Military
Plenipotentiary

The Plenipotentiary is an esteemed title reserved for only the most senior and trusted envoys of the Kingdom of Asrania. Their task is to represent the Crown in official diplomatic missions, negotiations, and treaties. As the Kingdom seeks to extend its influence beyond its borders, the role of the Plenipotentiary has become increasingly important.

Only those with exceptional intelligence, wit, and negotiating skills are chosen to hold this title. They must possess the ability to navigate the complex web of politics and diplomacy, and to strike deals that benefit the Kingdom while safeguarding its interests. Protocol is also of paramount importance to the Plenipotentiary, who must ensure that all diplomatic interactions are conducted with the utmost respect and decorum.

The position of Plenipotentiary is one of great honor and responsibility. Those who hold it are expected to put the interests of the Kingdom above their own and to carry out their duties with professionalism and integrity. They are the face of the Kingdom of Asrania to the outside world, and as such, they must always be at their best, representing the Crown with unwavering loyalty and dedication.


Holders:
  • Nobody

Type of Position: Foreign affairs
Cardinal of Asrania

The Cardinal of Asrania is a prominent religious figure in the Kingdom of Asrania, serving as the highest authority within the Ecclesia and bearing significant responsibilities in the realm of religious governance. Appointed to this esteemed position, the Cardinal plays a crucial role in upholding and safeguarding the spiritual heritage of the kingdom, as well as guiding its faithful adherents.

As the overseer of religious affairs, the Cardinal ensures that the tenets and teachings of the Aeternum Solis faith, the predominant religion in Asrania, are faithfully adhered to throughout the kingdom. They act as a spiritual leader and advisor to the ruling monarch, providing guidance on matters pertaining to faith and morality, and ensuring that religious values are upheld in the decision-making processes of the kingdom.


Holders:
  • Nobody

Type of Position: Advisory

Diplomatic Relations To Other Realms

Caorran Ally Peace
Katanwald - Peace

Realm Description

The Asrian civilization, shaped by their geographical context, boasts a distinctive heritage marked by advanced knowledge in agriculture, warfare, and astronomy. Their relatively modest population size, in comparison to global cultures, has not hindered their ability to flourish. The Asrians' remarkable cultural legacy endows them with the tools to thrive in conditions that challenge others merely to subsist. Characterized by martial prowess, hierarchical structures, stratification, and intense competition, Asrian society reflects their martial origins. While basic weapon and combat skills are anticipated from nearly every member, comprehensive expertise in strategy, formations, and tactics is typically the domain of rulers. Cultural diversions for the Asrians encompass gladiatorial spectacles, chariot races, duels, poetic expression, theatrical productions, and philosophical exploration. Their disciplined and industrious disposition stems from centuries of experience in diverse military campaigns before their arrival in the western regions. Notably, the Western Plains and certain parts of the Natunnos province harbor ruins that aspiring Asrian military recruits must confront, braving the perils within.

Societal Strata

The Asrian social structure comprises two classes, both officially considered full citizens, yet only the aristocracy enjoys unrestricted privileges. These classes are the patricians and the plebeians. Primarily constituted of First Ones, patricians, originating from the founding families of Asrania, have encountered shifts due to the decline of the Asrian Empire. This transformation has led to a new echelon emerging within the social hierarchy, broadening access to patrician status. This shift has even accommodated non-Asrian outsiders, previously excluded. Presently, patricians can originate from non-Asrian backgrounds, often descending from assimilated local nobility or cultures regarded as comparable, such as the Caorrani, Imperials, or Ascalonians. Instances where First One foreigners fall from grace typically result in their relegation to plebeian status.

Conversely, plebeians, constituting the lower stratum, include laborers and farmers, tending to lands owned by patricians. While First Ones and Second Ones may fall into this category, the presence of First One plebeians typically signifies subjugation or punishment. Recent trends have witnessed a rise in land-owning plebeians, owing to shifts following the fall of the Asrian empire and relaxed social norms. Despite this, a significant portion of plebeians retain limited land ownership.

Attire and Adornments

The Asrians showcase a diverse array of clothing styles, with modern preferences gravitating towards lightweight tunics and cloaks. The nobility, favoring Togas, utilize these garments not only as status symbols but also as markers of authentic Asrian identity. Asrian women, commonly don tunics, while higher-ranking or married women adorn garments known as the Stola. Notably, First One Asrian women occasionally defy these societal norms. Traditional fabrics such as silk and wool dominate Asrian attire, characterized by vibrant and vivid hues.

Footwear, both practical and ornamental, features flat soles, with outdoor shoes often equipped with hobnails for enhanced grip and durability. For the affluent, intricate strapwork, delicate cuts, dyes, and even gold leaf converge to craft opulent footwear designs.

The Asrian Legion

The Asrian Legion, colloquially recognized as the Sun Legion, commands the principal military force of the Asrians. Often referred to in plural form as the Asrian Legions, this entity operates under the direct authority of the King. Boasting considerable numbers, extensive training, and rigorous discipline, the Legion garners acclaim as one of history's premier military assemblies. The Legion's core mandate centers on upholding peace and legal governance within the Kingdom and the Triumvirate. Notable segments responsible for safeguarding the King and the kingdom's Provinces bear titles like the Sun Guard and the Solar Watch. Typically, a Legion Centurion oversees the Palace Guard.

During peacetime, the Legion assumes the role of a garrison, manning forts, patrolling roads, and providing municipal and noble guards. These responsibilities encompass apprehending criminals and confiscating their assets, among other duties. In times of conflict, the Legion's authority and duties expand significantly. The Legion becomes both an invading and occupying force, leveraging numerical supremacy and judicious resource allocation to overwhelm opposition.

In their homeland, Asrian Legionnaires predominantly favor Lorica Squamata, a form of scale armor. However, a recent reform incorporates Klivanion and Lorica hamata—lamellar and chainmail armor, respectively. Their distinctive helmets, often adorned with plumes crafted from horsehair, denote both rank and intimidation. Eminent military figures occasionally forego the traditional plume crest in favor of a solar crown, symbolizing favor from Aeternum Solis. Notably, foreign Legionnaires in Asrian employ, such as the Rathgari or Caorrani, can secure full Asrian citizenship through a decade of military service. Such service brings rewards, including land, pensions, and extended citizenship for their families, often elevating them to plebeian status.

Physical Traits and Religious Beliefs

Renowned for their tall, slender physiques and well-toned bodies, Asrians demonstrate remarkable adaptability to arid climates. Their dark skin, ranging from light to nearly black hues, often possesses a reddish undertone. Wavy to very curly, wiry hair typifies their appearance, and body hair density varies among individuals.

A deep religious devotion characterizes the Asrians, who revere Aeternum Solis, a monotheistic Sun God embodying benevolent divine aspects. This amalgamation of attributes represents the gods' sacrifice during the war in heaven against Inanis and the malevolent Proditores. Asrian burial customs involve graveyards within and beyond urban environs, with catacombs favored by nobles for interment. Major cathedrals dedicated to Aeternum Solis often encompass underground catacombs.

Asrian Cuisine

Asrian culinary expertise mirrors their straightforward approach to life, drawing on a diverse array of ingredients facilitated by trade along the Golden Exchange. The resulting gastronomy features a rich selection of meats, vegetables, and spices from across the continent.

Prominent Culinary Offerings:

  • Solarian Cheese: A distinctive aromatic cheese hailing from Cadia.
  • Telerian Wine: A honey-infused white wine originating in Teleria.
  • Beef Noodle Soup: A Sunspire favorite, blending beef, tomatoes, and flour noodles.
  • Rock Pigeons: Grilled and deboned, served with Amrothum chutney and pudding.
  • The Golden Exchange

    The expansive trade network, known as the Golden Exchange, is the epicenter of Western trade routes extending eastward to Fairshore and southbound through the Kingdom of Ascalon into the Erstes Imperium. Key trade hubs, including Airde Ur, Sunspire, Rubicon, Costamar, and Hubris, thrive as focal points of commerce. This network enriches the Asrians with materials like metals imported from the Ecclesia, itself procured from the Erstes Imperium.

    The History of the Asrians

    The Asrian People trace their origins back to a time when they were nomadic warriors, serving various kingdoms and realms throughout the continent. These skilled warriors were sought after for their loyalty and prowess in battle. For centuries, they fought in conflicts under the banner of their liege lords, never having a political entity of their own.

    However, their fortunes changed when the Kingdom of Valinor granted them a barony within its territories. This marked the first step towards their independence and recognition as a distinct people. The Asrians actively participated in various conflicts under the Kingdom of Valinor, further solidifying their reputation as formidable warriors.

    Driven by a desire for self-determination and land of their own, the Asrians migrated into the lowlands, where they established their own kingdom. They consolidated their power and influence, with many towns and people bearing the mark of their heritage to this day. Their kingdom, known as Asrania, grew in strength and stature, becoming a significant force in the region.

    In a bid to expand their dominion, the Asrians conquered their neighboring kingdom, The Totarian Kingdom, albeit for a brief period. Their reign was cut short when King Ritz Cotar, the Pillar of the Totarians returned, aided by various lowland clans, and overthrew the Asrians. Forced to flee, the Asrians sought refuge in the southern plains, engaging in fierce battles for control over the region of Arrakesh.

    During their conquest of the Principality of Arrakesh, the Asrians renamed it The Asrian Principality of Arrakon, a name derived from a common mispronunciation by their soldiers due to linguistic differences. However, their victory proved short-lived as the Mercenary realm of the Hawks, accompanied by their Tel'Bẵs Luth Horse Lord allies, launched an invasion from across the Elwaily Sea. The Asrian forces found themselves vastly outnumbered and swiftly overwhelmed. The destruction that followed was devastating, with many Asrian nobles, soldiers, and common people falling to the sword. Even the Emperor and his sons, representing the House of DeadKings, met their tragic end, bringing The Neo Eternal Empire to a sudden collapse.

    This period marked the lowest point in Asrian history, with surviving soldiers and nobility resorting to banditry to sustain themselves. Eventually, the Asrians sought refuge in the Erestes Imperium to the north, embracing Imperial culture in a syncretic union and becoming vassals of the Imperator. Their lands were situated near the Imperial capital of Westhold, alongside the Bright Lake.

    However, their stay within the Erstes Imperium would be short-lived. A large bandit horde of Northmen managed to lay siege to the Asrian capital of Vidonia, resulting in the death of Asrian leader Volvania Dundarion. In the face of this catastrophe, the remaining Asrians were forced to flee westward, finding solace in the Solisian Empire.

    Once again, the Asrian people embarked on a migration, this time into the western plains. Arriving in waves, their numbers quickly surpassed those of the native inhabitants. With determination and resilience, they reestablished their kingdom, reclaiming their place in the world's political landscape.