Realm History

5-38-2
Vanished into history with no members remaining.
5-9-6
Hilaria of Rynir has fallen to slumberblight and thus left the office of Druid/Druidess.
4-29-4
Pilantos of Rynir has fallen to slumberblight and thus left the office of Clan Chief.
4-27-4
Gilan Thorne has fallen to slumberblight and thus left the office of Clan Chief.
4-23-4
Sven Arvil has died and thus left the office of Clan Chief.
4-10-3
Rulership disputed after the death of Alicia of Vilnar, who left no heir.
3-59-6
Alicia of Vilnar has died and thus left the office of Clan Chief.
3-59-6
Rulership disputed after the death of Alicia of Vilnar, who left no heir.
3-59-6
Rulership disputed after the death of Alicia of Vilnar, who left no heir.
3-59-6
Ellen of Vilar has died and thus left the office of Druid/Druidess.
3-59-6
Patricia of Vilnar has died and thus left the office of Sworn Sword.
3-59-6
Valeria of Vilar has died and thus left the office of Druid/Druidess.
3-59-6
Gareth of Vilnar has died and thus left the office of Sacred Sword.
3-59-6
Mirnos of Vilnar has died and thus left the office of Sworn Sword.
3-59-6
Tim of Vilnar has died and thus left the office of Druid/Druidess.
1-40-3
Founded by Alicia of Vilnar.

Duchy of Vilnar

Name
Vilnar
Designation
Duchy
Capital
-
Rulers
  • -
Official Language
English

Vilnar is a sovereign realm.

Realms that are a part of Vilnar: Inactive realms that are a part of Vilnar:

View Details

Realm Details

estates
0
Population
0
Size
0 hectares
First Ones
0

Realm Positions

Duke / Duchess

The ruler of Vilnar, which is called in Ascalon a Duke or Duchess, but in Vilnar the person is called the High Clan Chief.


Holders:
  • Nobody

Sworn Sword

These men and women are appointed leaders. Often leading a warband or leading a holding. Most of the people that hold this rank are experienced warriors, having earned enough respect and skill that they can lead others into combat. They are also often seen as people who lead and manage a holding, using the respect they have earned to keep the peace and order.


Holders:
  • Nobody

Clan Chief

A person that is in charge of a clan holding, which means that they are often the head or the most prominent member of their clan. The first Clan chiefs have been chosen by Alicia, but this title can be inherited. They are also the ones that are the direct advisers on all matters with the ruler of Vilnar. The High Clan Chief is the one that rules over all the clan chiefs in Vilnar.


Holders:
  • Nobody

Druid/Druidess

A druid (male) or druidess (female) are the people who are highly respected, due their knowledge of the old culture of Vilnar. They are also people who are skilled in telling tales of old, having a certain aura around them that just appeals to most people. Though not seen directly as members of nobility, they are often treated on the same level, making it available to these men and women to hold either positions of being diplomats, governing over holdings and being a member of the consulting court to the leader of Vilnar.


Holders:
  • Nobody

Sacred Sword

A person that has proven his or her worth to a clan chief. These men and women are often highly experienced warriors that have been chosen as the personal champions of their Clan Chiefs. This position is highly respected within the realm and only one Sacred Sword can exist within a clan. They are either chosen by the Clan Chief or being chosen due having won a tournament.


Holders:
  • Nobody

Diplomatic Relations To Other Realms

Ascalon Ally -

Realm Description

Under the rulership of the most dominant clan (called House in Ascalon) Vilnar, the duchy is different from the other duchies of Ascalon. With their own distinctive culture and ways, the people Vilnar have their own culture and religion. One that differs from the dominant Ascalonian culture. People of Vilnar are a pride, but cautious kind of folk, trying to keep their business to their own.

While they live close to the sea, the people of Vilnar haven't yet made any real attempts to create a maritime power or presence. Next to that they have their own little system that is resolved around the few clans that reside within the Duchy, often cooperating together instead of working against one another.