Realm History

9-9-6
Vanished into history with no members remaining.
9-5-4
Rulership disputed after the death of Gotthard von Bludstein, who left no heir.
9-5-3
Konrad von Bludstein has abdicated and handed control of the realm to Gotthard von Bludstein.
9-3-4
Walram von Beornswald has fallen to slumberblight and thus left the office of Thane.
9-3-4
Albrecht von Seigenburg has fallen to slumberblight and thus left the office of Thane.
8-21-2
Founded by Herannuen Makkariui as a subrealm of The Lowlands with rulership granted to Konrad von Bludstein.

Tribe of the Bludanni

nom
Tor Bludanni
désignation
comté
Capital
-
Rulers
  • -
Official Language
Guttural gibberish

Tor Bludanni is a part of The Lowlands.

View Details

Realm Details

estates
0
Population
0
Size
0 hectares
First Ones
0

Realm Positions

Comte / Comtesse

The ruling Chieftain of this realm.


Holders:
  • Nobody

Thane

lesser noble


Holders:
  • Nobody

Diplomatic Relations To Other Realms

Realm Description

[INACTIVE CLAN]

==[History]==
The clans founder, Konrad was originally the leader of the band of sea warriors known as Bloodreavers, preying on southern coastal towns and cargo ships for loot.
As he was resupplying in the Lowlands village of Furstendorf, the poor and lordless peasants knowing of his reputation, asked him to be their Chieftain.
He then went from village to village proclaiming his right to rule, all of them lacking lords soon accepted without any bloodshed.

==[Cultural Theme]==
Early Germanic

==[Region]==
The Bludanni forests are dominated mainly by coniferous trees, with the occasional broad-leaf groves.
The landscape is uneven and hilly.
The people's main food source comes from hunting game and herding goats and swine while planting small personal fields of root crops.
Lumber is the biggest industry and crafts associated with it.

==[Clan Holdings]==
Furstendorf:
Set atop a great steep cliff looking out over the sea on one side and the forest on the other, a winding walkway runs along the cliff down to the beach harbour.

Seigenburg:
Built on the granite ruins of some long forgotten city, many of the houses are half wood with a foundation of stone, a renovated stone tower is at the centre and home of the local thane.

Beornswald:
A sizeable ring fort with a shallow moat and a palisade on top of an earthen ramparts acting as defence, the interior is flat and dotted by longhouses.
A great many bears make their home in the forests here, and is popular game for hunters, strong warriors from this village will often sport their bearfur cloaks in battle.

Bludstein:
Capital of the Bludanni. The town sits atop three rocky hills poking up through the forest landscape.
The chieftains' great wooden hall is situated on the highest hill, on the hill below it are the barracks of his hird and warriors.
The common folk make their homes on the lowest hill, while also spreading out to enclose the other hills.