Historia Del Dominio

38-13-4
Vanessa Calinus ha abdicado y entregó el control del dominio a Beorhtstan the Brash.
38-12-6
Vanessa Calinus of Fading Isles, has revived the realm, becoming its new ruler.
36-17-4
Desapareció en la historia con ningún miembro restante.
36-17-4
event.position.retire
36-17-4
event.realm.inherifailretire
35-30-1
event.position.retire
35-27-5
event.position.retire
35-4-5
The holder of Chief Constable, Éris Khaos, has succumbed to the slumber.
35-2-5
The holder of Teyrn Bonrick, Kegure Khaos, has succumbed to the slumber.
35-2-5
Kegure Khaos ha abdicado y entregó el control del dominio a Nyx Khaos.
33-51-5
Vanessa Calinus ha abdicado y entregó el control del dominio a Kegure Khaos.
33-49-4
Vanessa Calinus of Fading Isles, has revived the realm, becoming its new ruler.
21-54-5
Desapareció en la historia con ningún miembro restante.
21-31-5
Salgos Aureus ha abdicado y entregó el control del dominio a Frazier Aureus.
21-16-3
Radon Aureus ha abdicado y entregó el control del dominio a Salgos Aureus.
19-38-6
Salgos Aureus ha abdicado y entregó el control del dominio a Radon Aureus.
19-24-3
Radon Aureus ha abdicado y entregó el control del dominio a Salgos Aureus.
18-33-5
Henrick Aureus ha abdicado y entregó el control del dominio a Radon Aureus.
18-25-1
Radon Aureus ha caído al tizón de sueño y así salió de la oficina de Teyrn.
18-25-1
Radon Aureus ha abdicado y entregó el control del dominio a Henrick Aureus.
17-27-6
Radon Aureus was elected to the position of ruler.
4-28-6
Albrecht Kilianus ha caído al tizón de sueño y así salió de la oficina de Teyrn.
4-23-4
Caederyn Brennus ha muerto y así salió de la oficina de Teyrn.
2-43-5
Regencia disputada después de la muerte de Rhiannon Uthlaid, quien dejó ningún heredero.
2-43-5
Regencia disputada después de la muerte de Oswyn ap Rhodri, quien dejó ningún heredero.
2-43-5
Regencia disputada después de la muerte de Gwendolyn ap Fergus, quien dejó ningún heredero.
2-43-5
Regencia disputada después de la muerte de Rhodri ap Fergus, quien dejó ningún heredero.
2-43-5
Regencia disputada después de la muerte de Rhiannon Uthlaid, quien dejó ningún heredero.
2-43-5
Regencia disputada después de la muerte de Oswyn ap Rhodri, quien dejó ningún heredero.
2-43-5
Regencia disputada después de la muerte de Gwendolyn ap Fergus, quien dejó ningún heredero.
2-43-5
Regencia disputada después de la muerte de Rhodri ap Fergus, quien dejó ningún heredero.
2-43-5
Regencia disputada después de la muerte de Oswyn ap Rhodri, quien dejó ningún heredero.
2-43-5
Regencia disputada después de la muerte de Rhiannon Uthlaid, quien dejó ningún heredero.
2-43-5
Regencia disputada después de la muerte de Gwendolyn ap Fergus, quien dejó ningún heredero.
2-43-5
Regencia disputada después de la muerte de Rhodri ap Fergus, quien dejó ningún heredero.
2-41-1
Regencia disputada después de la muerte de Rhiannon Uthlaid, quien dejó ningún heredero.
2-41-1
Rhiannon Uthlaid ha muerto y así salió de la oficina de Chaos Inquisitor.
2-41-1
Freya Reiadottir Hajellar ha muerto y así salió de la oficina de Túathach.
2-41-1
Moira ní Fergus ha muerto y así salió de la oficina de Túathach.
2-41-1
Rhodri ap Fergus ha muerto y así salió de la oficina de Brenin Prydhain.
2-41-1
Regencia disputada después de la muerte de Rhodri ap Fergus, quien dejó ningún heredero.
2-41-1
Rhodri ap Fergus ha muerto y así salió de la oficina de Teyrn.
2-41-1
Rhodri ap Fergus ha muerto y así salió de la oficina de Túathach.
2-41-1
Gwendolyn ap Fergus ha muerto y así salió de la oficina de Brenhines Prydhain.
2-41-1
Regencia disputada después de la muerte de Gwendolyn ap Fergus, quien dejó ningún heredero.
2-41-1
Gwendolyn ap Fergus ha muerto y así salió de la oficina de Túathach.
2-41-1
Regencia disputada después de la muerte de Oswyn ap Rhodri, quien dejó ningún heredero.
2-41-1
Oswyn ap Rhodri ha muerto y así salió de la oficina de Ambassador.
2-41-1
Suchīru Okako ha muerto y así salió de la oficina de Chaos Inquisitor.
2-41-1
Suchīru Ōishi ha muerto y así salió de la oficina de Chaos Inquisitor.
2-41-1
Moira ní Fergus ha muerto y así salió de la oficina de Chief Constable.
2-19-2
Regencia disputada después de la muerte de Rhiannon Uthlaid, quien dejó ningún heredero.
2-19-2
Regencia pasó a Rhiannon Uthlaid tras la muerte de Oswyn ap Rhodri.
2-19-2
Regencia pasó a Oswyn ap Rhodri tras la muerte de Rhodri ap Fergus.
2-19-2
Regencia pasó a Oswyn ap Rhodri tras la muerte de Gwendolyn ap Fergus.
1-14-1
Fundada por Jason Lasar como un subdominio de Fading Isles con la regencia concedida a Rhodri ap Fergus.

Fade of Prydhain

nombre
Prydhain
designación
ducado
Capital
Bonrick
mandatario
idioma oficial
English

Prydhain es parte de Fading Isles.

Dominios que son parte de Prydhain: Inactive realms that are a part of Prydhain:

Ver Detalles

Detalles Del Dominio

villas
159
población
178985
tamaño
169 square leagues
nobles
11

Posiciones Del Dominio

Chief Constable

The Chief Constable is the hereditary commander of the fortress of Dinas Llong.


poseedores:
  • nadie

Teyrn Bonrick

The Lord of Bonrick.


poseedores:
  • nadie

Brenin Prydhain

The Brenin is the overlord of the Fade of Prydhain and chief vassal of the High King.


poseedores:
  • nadie

Brenhines Prydhain

First lady of the Fade of Prydhain. Usually the wife or eldest daughter of the Brenin.


poseedores:
  • nadie

Túathach of the Western Approaches

The Túathach of the Western Approaches is responsible for guarding the western shore of Prydhain


poseedores:
  • nadie

Teyrn Ydellet

Lord of the Forests of Ydellet.


poseedores:
  • nadie

Duque / Duquesa

This is the rulership position for the realm.


poseedor:
Ambassador

Ambassador of Prydhain.


poseedores:
  • nadie

Teyrn

A Baron of Prydhain.


poseedores:
  • nadie

Túathach

A Marquise of Prydhain.


poseedores:
  • nadie

Quartermaster

The quartermaster of Prydhain is responsible for maintaining camp followers and distributing them amongst the knights of the realm in time of war.


poseedores:
  • nadie

Relaciones Diplomáticas A Otros Dominios

Realm Description

The people of Prydhain are romantics who value the brave warrior, the learned judge, the generous lord, the magnanimous victor and the fearless seafarer. Little distinction is drawn between the sexes where honour and status are concerned, and both polygamy and polyandry impart the honour of a high-status noble on a lower-status spouse.

Bastardy is considered less of a defect than in many cultures, and a bastard can use their senior parent's name although the right to bear their arms and inherit lands or titles is usually restricted to legitimate children with legitimacy being traced through the mother's line.

These leads to a complex web of familial relationships and as such genealogists play an important role in many aspects of day-to-day life. A noble who cannot maintain a retinue of scholars is therefore diminished in the eyes of both their peers and the common men.

Prydhain is also a sword culture. Whilst the axe and spear are common weapons of war and even the great lords use them, swords are imbued with great honour and this attaches to the warriors who wield them. Such is the symbolic power of a famous sword that the warrior wielding it must often undergo many hazardous trials and accept a binding Geis to win the blade and the subsequent relationship is closer than any marriage.

Whilst the more sober of the nobility recognise the value of good armour and weapons, a class of warriors exist who eschew armour and shields, entrusting their lives to the power of their swords. They take their vow so seriously that if routed in battle they beg their lords for a quick and merciful death rather than live with the shame of dishonour.

Another totemic element in the culture of Prydhain is the severed head, and a warrior's stature is greatly increased by the number of heads taken in open battle. When a head is taken in this way it creates a bond between the two families as solemn as that of marriage, the head being considered the dowry which makes them one.

Head-hunting for its own sake is looked on with undisguised disgust and the severed head of an enemy must be treated with the same dignity accorded to the victor's parents. To do otherwise is considered the deepest of all insults and may lead to the ostracism of the abuser's entire clan if the crime goes unpunished.

In terms of social precedence, there are very clear distinctions between status based upon de facto authority and the dignity conferred by a noble lineage. In particular to come from a long line of recognised heroes is considered more praiseworthy than to be ruler over a great empire, and as such rulers will go to great lengths to marry into such families even when there are few other incentives to do so.

Likewise in figuring inheritance it is more likely that a good holding will be gifted to the child of a high status spouse even when they have several older siblings. This is a means by which any clan rising to power from humble beginnings can gain the honour and dignity befitting its new station.

Amongst the landless nobility the main source of honour is the size of their war band and the number of swordmen or cavalry they can command, though being an island race the use of cavalry is not so prevalent.

Whilst the swordsman is the epitome of honour on the battlefield, the horseman holds a special place in the myths of Prydhain rivalling that of the great mariners who first settled the islands. All horsemen are considered noble, though only those from amongst the First wield any practical power and authority, and to become a knight is the dream of any common man who aspires to a life of wealth and comfort for his family.

No matter that the knight may live in a rude cot, within its walls custom dictate that he be treated with the same honour and dignity as the highest lord. This custom is as binding on the First as it is upon common men and provides the social glue which binds the two peoples.

Prydhain is by definition a maritime culture. Though reasonably blessed with natural resources it is too small a land for the ambitions of so romantic a race. The ubiquitous coracle is a peasant's vessel used extensively by fishermen and travellers on the inland waterways, so of little note. However the larger Currach is an ocean-going vessel owned by a warrior and crewed by their war band. As such the ruling class is directly involved in mercantile activity and many tales of valour have a merchant expedition at their core. The high esteem this brings to seamanship means that no slave would ever be allowed to row on the sacred swan ships, and indeed even amongst the freeborn it's looked upon as a privilege. A man boasting the powerful physique of a rower is thus as blessed as the knight, treated with the respect due one who fearlessly battles the black ocean tides.

War and trade are not the only routes to honour and prestige amongst the Prydhaini. As a people their love of learning and scholarship is great and the ancient sciences are held as sacred above all other things.

To train as a scholar is the pursuit of a lifetime amongst common men but it brings with it great rewards, both in terms of social status and in the affection of the peasantry. The scholars of Prydhain maintain the genealogies, interpret the codes of law and provide the practical knowledge which underpins the many day-to-day technologies needed for the realm to prosper.

The priestly classes are more concerned with the will of the gods, and they divide between a lesser class devoted to the ancient pantheons worshipped by the common folk and higher class associated with the newer faith which arrived with the First. The commoners are incredibly superstitious and look for portents everywhere, and their priests are therefore tolerated but not held in the high esteem of the later class who use their knowledge of numbers, astrology and sacred texts to advise and tutor the nobility. A lord without priests of the higher class seems ignorant, and one without priests of the lower class is dangerously vulnerable to sorcery.

One of the greatest dishonours a noble can incur is to mistreat a scholar or priest and their lives are considered sacred.